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Star Trek Online: Open Beta test starts

First impressions on Graphics, level design and character editor 



Based on two characters we show you the first hours of play. Starting with the character creation of the first training missions to the space battles and planetary adventures. original message: The Star Trek MMO Star Trek Online today begins the open beta test phase at 19.00 clock. Of 12 to 26 January 2010, a MMO players test as the infinite reaches of space to break into. Star Trek Online is the Cryptic Studios developed by and published in Germany for the PC on 2 February 2010 with the original English soundtrack and German subtitles. Key for participation will receive a pre-order additional keys will be giving away soon. Additional information will provide the German Star Trek Online community and our preview for Star Trek MMO from Cryptic .

After several hours of play in the beta of Star Trek Online, we have summarized for our first game impressions. Probably we start next week with an extensive diary reporting. So here is a little preview of graphics, level design and character editor.

Star Trek Online: Beta-First impression: The last days in the closed beta phase of Star Trek Online have shown us: developer Cryptic is not only working hard on his upcoming MMO, but also addresses the needs and concerns of the beta community. Thus, in the final stages before the start of open beta some important updates and improvements recorded: Objects can be compared by Tooltip now, the interface has been significantly revised and the bridges of their ships are finally accessible. The missions you have some new gebalanced, revised and completed - even if to do of course still work.

We were surprised at the high graphic quality of the game: whether the asteroid belt in space or cozy villages to lush forest planets - sharp textures, good effects and a generally high level of detail features of the highly instanced game world. The question is whether you can keep this high level of graphic quality and variety through the entire game - Cryptic has already announced plans to leave some areas of the game by a random draw, the pre-level components are back together again. Whether this is sufficient in the longer term, to provide good content? We are curious.

Brilliant is the character editor: With a few clicks, we were able to cobble together a very individual character that could easily appear in the next Star Trek movie. Even the orchestral soundtrack sounds moody and, sto credits,together with stylish graphics for a dense atmosphere. However, dampen the missions a little good first impression - Quests are simple only in text windows, and told all season, ran far out into massive gun battles, whether on the ground or in space. Surprising small scripts and story-like bodies in The Lord of the Rings Online, we have so far not even spot.

Quite often in the game, you can find those "who are over thirty." Afraid this is not: this trend is observed worldwide on-line games. Now, with the advent of broadband internet, play online games can be everything: from the students and directors to large firms. These players are no worse in terms of interaction between units.

 

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